Choose Your Own Architecture: Interactive Pattern Storytelling
نویسنده
چکیده
The concept of Interactive Pattern Stories is introduced as a way to support software design education. An example interactive pattern story is presented, along with benefits, liabilities, and applicability of the approach. Key benefits include enabling readers to explore different choices to design problems and to experience positive and negative consequences of design choices, and the engaging game-like format. The key liability is the complexity of the writing task. The main application area is to education and learning.
منابع مشابه
Draw Your Own Story: Paper and Pencil Interactive Storytelling
In this paper, we present a storytelling system able to dramatize interactive narratives in augmented reality over a conventional sheet of paper. The system allows users to freely interact with virtual characters by sketching objects on the paper. Users interacting with the system can indirectly affect the characters' decisions, even to the point of radically subverting the storyline.
متن کاملA sequential recommendation approach for interactive personalized story generation
In story-based games or other interactive story systems, a Drama Manager is an omniscient agent that acts to bring about a particular sequence of plot points for the user to experience. We present a Drama Manager that uses player modeling to personalize the user’s story according to his or her storytelling preferences. In order to deliver personalized stories, a Drama Manager must make decision...
متن کاملSpecification of an Open Architecture for Interactive Storytelling
This article introduces OPARIS, an OPen ARchitecture for Interactive Storytelling, which aims at facilitating and fostering the integration of various and heterogeneous Interactive Storytelling components. It is based on a modular decomposition of functionalities and a specification of the various messages that different modules exchange with each other.
متن کاملFrom Chinese Shadows to Interactive Shadows: Building an storytelling application with autonomous shadows ABSHLE: Agent-Based Systems for Human Learning and Entertainment
Creating Interactive Storytelling applications, where users can freely act out their roles in stories and, at the same time, be perceived by the application which adapts the story to these actions, is a challenge that many researchers are dealing with during the last few years. Perhaps the main problem lies in the balance that must to be reached between the author’s need for control and the use...
متن کاملKIIDSOnto: An OWL DL Ontology for Narrative Reasoning
The most important problem in Interactive Narrative Environments like computer games or interactive fictions is called “the interaction dilemma” [2], an inevitable conflict between the designer's determinism and the user's freedom. An interactive storytelling systems needs to structure an intensive and meaningful experience at the same time as enabling the right development of a pre-authored pl...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید
ثبت ناماگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید
ورودعنوان ژورنال:
- Trans. Pattern Languages of Programming
دوره 2 شماره
صفحات -
تاریخ انتشار 2008